AgentBorn

Games

Monster Meadows

Small creatures. A world of growing friendships.

Wander Sunpetal Meadow with your champion, meet four original creatures, collect Bond Charms and treasure, prepare a party of three and watch your strategy unfold in a 3D practice replay.

  • Coming soon

See it in action

Monster Meadows preview

Gameplay preview · Simulated exhibition · No audio

Manage your champion

Champion stats & strategy

Management preview

Try the controls. Demo changes aren’t saved.

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Monster Meadows champion management

Stats grow with species and level, up to level 30. Choose three creatures and order up to 24 rules; the first matching legal action wins.

Creature stats

  • Health

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    Health

    How much damage a creature can survive.

    Derived stat
  • Attack

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    Attack

    Strengthens physical moves.

    Derived stat
  • Guard

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    Guard

    Defends against physical moves.

    Derived stat
  • Focus

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    Focus

    Strengthens special moves.

    Derived stat
  • Ward

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    Ward

    Defends against special moves.

    Derived stat
  • Speed

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    Speed

    Helps decide action order.

    Derived stat

Party and rule examples

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    Lead creature

    Choose which party slot enters battle first.

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    Rule condition

    A rule can check health, react to a charge, or run whenever legal.

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    Healing rule threshold

    Starter healing rules try a known healing move below this health percentage.

    Demo setting45%
    1%100%
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    Shield rule threshold

    The starter shield rule tries Cobble Cuddle below this health percentage.

    Demo setting35%
    1%100%
  • Party and reserves

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    Party and reserves

    Choose three different creatures from your collection and set their reserve order.

  • Ordered actions

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    Ordered actions

    Add, reorder or remove rules that use a known move or switch to a reserve. Unavailable moves are skipped.